Soul Master Gem Collection and Effects
Below is the gem collection that’s been organized by the different effects. The gem that corresponds to the effect is listed as well as the cost from the shop. The raw data have been obtained from RawrHatz’s forum post Gems: Types and Stats
Effects:
Air Defense
Topaz
Cost: 9700
-Page 1 Number 6:
Level 1/10 Points: Block strike while in mid-air.
Attack Mastery
Ruby
Cost: 15000
Level 1/10 Points : +5 Strike Power
Level 2/15 Points : +10 Strike Power
Level 3/20 Points : +15 Strike Power
Bonus Resources
Pearl
Cost: 21000
Level 1/10 Points : 300 Seed at Start
Level 2/15 Points : 250 Seed at Start, Added +300 per destroyed building.
Level 3/20 Points : 400 Seed at Start + 300 per destroyed enemy building.
Berserk
Ruby
Cost: 9700
Level 1/10 Points: Increase strike power when HP below 50%
Level 2/15 Points: Greatly increase strike power when HP below 50%
Building Defense
Garnet
Cost: 11000
Level 1/10 Points: Increase building defense power.
Level 2/15 Points: Greatly increase building defense power.
Building Durability
Garnet
Cost: 18000
Level 1/10 Points: Slightly increase building durability
Level 2/15 Points: Increase building durability
Building Sight Range
Diamond
Cost: 6600
Level 1/5 Points: Increase Building Line of Vision
Defense Mastery
Topaz
Cost: 11000
Level 1/10 Points: Slightly increase Soul Linker's Defense Power
Level 2/15 Points: Increase Soul Linker's Defense Power
Level 3/20 Points: Greatly increase Soul Linker's Defense Power
Fall Breaker
Topaz
Cost: 6600
-Page 1 Number 5: Fall Breaker
Level 1/5 Points: Slightly decrease damage received from a fall
HP
Sapphire
Cost: 13000
Level 1/10 Points : +50 HP
Level 2/15 Points : +100 HP
Level 3/20 Points : +150 HP
Instant Resurrection
Sapphire
Cost: 11000
-Page 2 Number 9
Level 1/10 Points : Instant Resurrection + 7 Second Invulnerability
Life
Sapphire
-Page 1 Number 8
Level 1/10 Points : +1 Life
Level 2/15 Points : +2 Lives
Level 3/20 Points : +3 Lives
Luck (Double Drop Rate)
Pearl
Level 1/10 Points: Double Drop Rate
Potion Mastery
Sapphire
Cost: 11000
-Page 3 Number 1
Level 1/10 Points: Ability to move while using potion.
Skill Mastery
Shard
Cost: 21000
Used for: Unit Skill Mastery
Level 1/10 Points: Slightly decrease unit's skill cooling time
Level 2/15 Points: Greatly decrease unit's skill cooling time
Production Standby
Skull
Cost: 13000
Level 1/10 Points: Add 1 standby spot to Soul summoning structures.
Level 2/15 Points: Add 2 standby spot to Soul summoning structures.
Ranged Attack Evasion
Topaz
Cost: 9700
-Page 2 Number 7
Level 1/5 Points: Allow player to rarely dodge long range strikes
Level 2/10 Points: Allow player to occasionally dodge ranged strikes
Rapid Construction
Skull
Cost: 21000
Level 1/10 Points : Speed up building construction
Level 2/15 Points : 33% Faster Build Rate.
Recovery Mastery
Sapphire
Cost: 9700
-Page 1 Number 7
Level 1/10: Slightly increase HP recovery speed.
Level 2/15: Increase HP recovery speed
Level 3/20 Points: Roughly 2x HP Recovery Rate
Self Destruct
Shard
Cost: 18000
-Page 3 Number 6: Self Destruct
Level 1/10 Points : Damage enemies when you die
Level 2/15 Points : 100 AoE Damage upon Death.
Skill Mastery
Emerald
Cost:18000
Level 1/10 Points : 20% Reduced Skill Cooldown
Level 2/15 Points : 40% Reduced Skill Cooldown
Special Action
Topaz
Cost: 5300
Level 1/5 Points: Prolongs invincibility during special attack
Level 2/10 Points: Prolongs invincibility and enable attacks while standing back up
Speed Mastery
Amethyst
Cost: 13000 Lind
Level 1/5 Points : Boost Speed
Spot Capture
Pearl
Cost: 13000
Level 1/10 Points: Increase spot capturing speed
Level 2/15 Points : Greatly increase spot capturing speed
Level 3/20 Points : Roughly 40% Time Reduction + Uninterruptible
Stamina Mastery
Sapphire
Cost: 6600
Level 1/5 Points : +20 Stamina
Level 2/10 Points: Greatly increase Stamina
Stun
Topaz
Cost: 6600
-Page 1 Number 4
Level 1/10 Points: Increases Stun Resistance
-Page 1 Number 5: Fall Breaker
Level 1/5 Points: Slightly decrease damage received from a fall
Unit Skill Mastery
Shard
Cost: 21000
Level 1/10 Points: Slightly decrease unit's skill cooling time
Level 2/15 Points: Greatly decrease unit's skill cooling time
Unit Skill Range
Shard
Cost: 18000
Used for:
-Page 3 Number 5
Level 1/10 Points: Increase unit's skill range
Level 2/15 Points: Greatly increase unit's skill range
Unit Skill Use
Shard
Cost: 13000
Level 1/10 Points: Slightly decrease unit's skill reload time
Level 2/15 Points: Greatly decrease unit's skill reload time
Vision
Sapphire
Cost: 8100
Level 1/5 Points: Slightly widen Soul Linker's line of vision
Level 2/10 Points: Widen Soul Linker's line of vision
To learn more about Soul Masters Online, visit SkyBlueRPG's Soul Master Guide Collection
Soul Masters Online Guide Collection
Soul Masters Online Guide Collection
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